Post by CSCommish on Oct 18, 2013 17:59:49 GMT -5
Pending further review and minor adjustments, this is what we're going with.
aka Jeremy Hill Rule: Franchise Player Reservations
Summary
Teams will have the ability to "reserve" a limited number of meaningful, defining and/or favorite players who predominantly played for the same team in real life by withdrawing from their bank of Franchise Player Reservation (FPR) points. The cost of reserving players is mainly based on a player's top 5 WAR seasons in their career, as promulgated by baseball-reference.com, along with other fees, as more fully described below.
Player Eligibility
Any player that has played for a particular team in real life is eligible to be reserved by the corresponding team in HOFFBL, provided that such team is the team that the player has accumulated the most plate appearances (PA) or innings pitched (IP) for during the course of such player's career. In the case where the differential does not exceed 1,000 PA or 400 IP, the Commissioner will make a judgment call and determine which team will be granted the ability to reserve such player.
Franchise Player Reservation (FPR) Points / Bank
Each of the Original 16 teams be start off with 200 FPR points. When expansion teams are added to the league, each expansion team with an amount, as deemed appropriate by the Commissioner. Furthermore, given that teams may consider players who are currently playing in real life, each team will be granted an additional two (2) FPR points every off-season beginning in 2000.
- FPR points are not eligible for trade.
- Unused FPR points may be cashed in for Reward points on a 1:1 ratio, up to a maximum of 50 points.
- However, Reward points may not be converted to FPR points.
How to Reserve Player(s)
Teams may utilize the Franchise Player Forum to informally discuss reservations at any time. The Commissioner will assist teams, whenever and however necessary, with determining what season a player will appear in the draft, projected talent, potential costs, effects, and so on and so forth.
A formal reservation must be in place no later than the prior season's Opening Day sim. Should a team decide later to announce or cancel their reservation, whether it would be during the prior regular season or, worse, just prior to the start of the draft, there will be penalty fees, as more fully described below.
Spending Formula
Reservation Fee + Player Value Fee + Draft Day Jump Fee
Reservation Fee
- 5 FPR points per formal reservation
- 15 FPR point penalty for unannounced reservation
- 15 FPR point penalty for cancelled reservation
- 15 FPR point penalty for reserving a player after already reserving another within the prior 5 seasons
(all non-refundable)
Player Value Fee
2 * (Sum of Player's Top 5 Seasonal WAR), rounded to the nearest whole number
(refundable if reservation is cancelled)
Each Player's Top 5 Seasonal WAR can be determined by browsing to www.baseball-reference.com, search by player name, scroll down to "Player Value" and click on "WAR" to sort in descending order. For example, Bernie Williams' top 5 seasonal WAR are 6.4, 5.5, 5.5, 5.2 and 5.2. The sum of these numbers is 27.8. When doubled, this number becomes 55.6, which rounds to 56 FPR points.
Draft Day Jump Fee
Earliest Draft Position - Projected Draft Slot of Reserved Player
For each draft pick the reserving team jumps in order to acquire the player will be assessed a 1 FPR point, which will be based on the differential between the team's earliest draft pick and the player's projected draft slot (via OOTP computer picks). For example, if the Yankees have the 21st overall pick in the 1985 draft, reserves Bernie Williams, who has a projected draft slot value of 3rd overall, the Draft Day Jump Fee is 18 FPR points.
Miscellaneous Fees (assessed whenever the following events occur)
- 15 FPR point penalty for trading franchise player prior to the completion of their 5th major league season.
- 5 FPR point reward for holding onto franchise player beyond the completion of their 10th consecutive major league season with your team.
- 5 FPR point reward for holding onto franchise player beyond the completion of their 15th consecutive major league season with your team.
- 5 FPR point reward for holding onto franchise player beyond the completion of their 20th consecutive major league season with your team.
Other Effects and Draft Day Compensation
In addition to utilizing the team's earliest first round pick to reserve the player, the reserving team will be forced to forfeit draft picks, depending on the the amount of the Draft Day Jump Fee:
0 - 5: Forfeiture of earliest third round pick
6 - 10: Forfeiture of earliest second round pick
11 - 20: Forfeiture of earliest second and earliest third round picks
>>> 20: Forfeiture of all remaining picks
Teams not participating in reserving players during the draft in question will be compensated Reward Points, depending on the number of players reserved and teams' draft slot:
1 player(s): #1 = 25, #2 = 20, #3 = 15 Reward Points
2 player(s): #1 = 35, #2 = 25, #3 = 20, #4 = 15 Reward Points
3 player(s): #1 = 45, #2 = 35, #3 = 25, #4 = 20, #5 = 15 Reward Points
(and so on and so forth)
aka Jeremy Hill Rule: Franchise Player Reservations
Summary
Teams will have the ability to "reserve" a limited number of meaningful, defining and/or favorite players who predominantly played for the same team in real life by withdrawing from their bank of Franchise Player Reservation (FPR) points. The cost of reserving players is mainly based on a player's top 5 WAR seasons in their career, as promulgated by baseball-reference.com, along with other fees, as more fully described below.
Player Eligibility
Any player that has played for a particular team in real life is eligible to be reserved by the corresponding team in HOFFBL, provided that such team is the team that the player has accumulated the most plate appearances (PA) or innings pitched (IP) for during the course of such player's career. In the case where the differential does not exceed 1,000 PA or 400 IP, the Commissioner will make a judgment call and determine which team will be granted the ability to reserve such player.
Franchise Player Reservation (FPR) Points / Bank
Each of the Original 16 teams be start off with 200 FPR points. When expansion teams are added to the league, each expansion team with an amount, as deemed appropriate by the Commissioner. Furthermore, given that teams may consider players who are currently playing in real life, each team will be granted an additional two (2) FPR points every off-season beginning in 2000.
- FPR points are not eligible for trade.
- Unused FPR points may be cashed in for Reward points on a 1:1 ratio, up to a maximum of 50 points.
- However, Reward points may not be converted to FPR points.
How to Reserve Player(s)
Teams may utilize the Franchise Player Forum to informally discuss reservations at any time. The Commissioner will assist teams, whenever and however necessary, with determining what season a player will appear in the draft, projected talent, potential costs, effects, and so on and so forth.
A formal reservation must be in place no later than the prior season's Opening Day sim. Should a team decide later to announce or cancel their reservation, whether it would be during the prior regular season or, worse, just prior to the start of the draft, there will be penalty fees, as more fully described below.
Spending Formula
Reservation Fee + Player Value Fee + Draft Day Jump Fee
Reservation Fee
- 5 FPR points per formal reservation
- 15 FPR point penalty for unannounced reservation
- 15 FPR point penalty for cancelled reservation
- 15 FPR point penalty for reserving a player after already reserving another within the prior 5 seasons
(all non-refundable)
Player Value Fee
2 * (Sum of Player's Top 5 Seasonal WAR), rounded to the nearest whole number
(refundable if reservation is cancelled)
Each Player's Top 5 Seasonal WAR can be determined by browsing to www.baseball-reference.com, search by player name, scroll down to "Player Value" and click on "WAR" to sort in descending order. For example, Bernie Williams' top 5 seasonal WAR are 6.4, 5.5, 5.5, 5.2 and 5.2. The sum of these numbers is 27.8. When doubled, this number becomes 55.6, which rounds to 56 FPR points.
Draft Day Jump Fee
Earliest Draft Position - Projected Draft Slot of Reserved Player
For each draft pick the reserving team jumps in order to acquire the player will be assessed a 1 FPR point, which will be based on the differential between the team's earliest draft pick and the player's projected draft slot (via OOTP computer picks). For example, if the Yankees have the 21st overall pick in the 1985 draft, reserves Bernie Williams, who has a projected draft slot value of 3rd overall, the Draft Day Jump Fee is 18 FPR points.
Miscellaneous Fees (assessed whenever the following events occur)
- 15 FPR point penalty for trading franchise player prior to the completion of their 5th major league season.
- 5 FPR point reward for holding onto franchise player beyond the completion of their 10th consecutive major league season with your team.
- 5 FPR point reward for holding onto franchise player beyond the completion of their 15th consecutive major league season with your team.
- 5 FPR point reward for holding onto franchise player beyond the completion of their 20th consecutive major league season with your team.
Other Effects and Draft Day Compensation
In addition to utilizing the team's earliest first round pick to reserve the player, the reserving team will be forced to forfeit draft picks, depending on the the amount of the Draft Day Jump Fee:
0 - 5: Forfeiture of earliest third round pick
6 - 10: Forfeiture of earliest second round pick
11 - 20: Forfeiture of earliest second and earliest third round picks
>>> 20: Forfeiture of all remaining picks
Teams not participating in reserving players during the draft in question will be compensated Reward Points, depending on the number of players reserved and teams' draft slot:
1 player(s): #1 = 25, #2 = 20, #3 = 15 Reward Points
2 player(s): #1 = 35, #2 = 25, #3 = 20, #4 = 15 Reward Points
3 player(s): #1 = 45, #2 = 35, #3 = 25, #4 = 20, #5 = 15 Reward Points
(and so on and so forth)